The Brotherhood's Great Plan, Quest in Gothic 1 Remake

Quest / Side Quest

The Brotherhood's Great Plan

The Brotherhood's Great Plan is a Side Quest in Chapter 1. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

All Quests Updated Jun 8, 2026

Facts

The Brotherhood's Great Plan Details

Type
Side Quest
Chapter
Chapter 1
Camp
Old Camp
Location
Old Camp
Starter
Raven in the Old Camp and report the
XP
0 XP
Involved NPCs
2 involved npcs
Walkthrough Steps
2 walkthrough

Player route

How to use The Brotherhood's Great Plan

The Brotherhood's Great Plan is a side quest quest check tied to Old Camp. Open it when the journal name is blocking your route and you need starter, chapter, location, reward, or choice context. The values that matter here are chapter Chapter 1, starter Raven in the Old Camp and report the, location Old Camp, xp 0 XP. Useful connected entries include Step 1, Step 2, Step 3 and Cor Kalom. Open all quests or a connected route only when it helps the current save.

Best use

Use The Brotherhood's Great Plan as a Chapter 1 route check. Confirm chapter Chapter 1, starter Raven in the Old Camp and report the, location Old Camp, xp 0 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Cor Kalom.

Safe move

Match the journal name, check the starter and route for Chapter 1, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Cor Kalom first.

Avoid this mistake

Do not rush the The Brotherhood's Great Plan turn-in if Step 1, Step 2, Step 3 and Cor Kalom is attached.

Plan with it, confirm in your save Use this quest for planning, then check your current save before buying, training, fighting, selling, or turning in anything risky.

Route decisions

Decide what to do with The Brotherhood's Great Plan

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check starter Raven in the Old Camp and report the, location Old Camp, and camp Old Camp before scrolling deeper.

Do next

Use The Brotherhood's Great Plan as a Chapter 1 route check. Confirm chapter Chapter 1, starter Raven in the Old Camp and report the, location Old Camp, xp 0 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Cor Kalom.

Open route
Risk

Do not rush the The Brotherhood's Great Plan turn-in if Step 1, Step 2, Step 3 and Cor Kalom is attached.

If you needSafe move
Check

Use the page for planning, then confirm the current save before committing.

Do next

Match the journal name, check the starter and route for Chapter 1, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Cor Kalom first.

Risk

Do not rush the The Brotherhood's Great Plan turn-in if Step 1, Step 2, Step 3 and Cor Kalom is attached.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open all quests, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for The Brotherhood's Great Plan

Follow the short preset when this entry is part of your current save route.

Quest route check

Planning the next safe step in The Brotherhood's Great Plan from chapter Chapter 1, starter Raven in the Old Camp and report the, location Old Camp, xp 0 XP.

  1. Match the exact journal name before following steps.
  2. Check the current quest state: chapter Chapter 1, starter Raven in the Old Camp and report the, location Old Camp, xp 0 XP.
  3. Open the involved route entries before the next hand-in: Step 1, Step 2, Step 3 and Cor Kalom.

Save before the next hand-in if The Brotherhood's Great Plan touches a faction, chapter step, or reward you care about.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Route Overview 4

The shortest path into this quest's chapter, starter, location, and reward context.

Chapter 1 Chapter route Raven in the Old Camp and report the Starter NPC Old Camp Location 0 XP Reward XP
Walkthrough 3
Step 1 After joining the Old Camp , Raven pulls the hero aside and asks him to find out what the Brotherhood is up to Step 2 Follow the main story: complete Secret of the Minecrawlers and deliver the eggs of the Minecrawler Queen to Cor Kalom at the Swamp Camp . Kalom m Step 3 Return to Raven in the Old Camp and report the Great Calling
Involved NPCs 2
Locations 2
Related Routes 1

FAQ

Common Gothic 1 Remake Questions

What is The Brotherhood's Great Plan in Gothic 1 Remake?

The Brotherhood's Great Plan is a Side Quest in Chapter 1. Check starter, location, XP, rewards, involved NPCs, and walkthrough steps.

How current is this The Brotherhood's Great Plan page?

Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.