Initiation into the Circle of Water, Quest in Gothic 1 Remake

Quest / Side Quest

Initiation into the Circle of Water

Initiation into the Circle of Water is a Chapter 3 New Camp main quest tied to Saturas and Water Mage progression. Use it when your story route needs New Camp access, mage context, and a save check before the next chapter push.

All Quests Updated July 26, 2026

Facts

Initiation into the Circle of Water Details

Type
Side Quest
Chapter
Chapter 3
Camp
New Camp
Location
New Camp
Starter
Saturas
XP
1000 XP
Rewards
1 rewards
Walkthrough Steps
7 steps

Player route

How to use Initiation into the Circle of Water

Initiation into the Circle of Water is a Chapter 3 New Camp main quest tied to Saturas and Water Mage progression. Use it when your story route needs New Camp access, mage context, and a save check before the next chapter push.

Best use

Use Initiation into the Circle of Water as a Chapter 3 route check. Confirm chapter Chapter 3, starter Saturas, location New Camp, xp 1000 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Step 4.

Safe move

Match the journal name, check the starter and route for Chapter 3, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Avoid this mistake

Do not rush the Initiation into the Circle of Water turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

Use normally, still save-check big commitments This quest is strong enough for normal route planning. Still confirm exact costs, tooltips, vendor stock, or faction consequences before spending rare ore, LP, or irreversible quest progress.

Route decisions

Decide what to do with Initiation into the Circle of Water

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check starter Saturas, location New Camp, and camp New Camp before scrolling deeper.

Do next

Use Initiation into the Circle of Water as a Chapter 3 route check. Confirm chapter Chapter 3, starter Saturas, location New Camp, xp 1000 XP before advancing a faction or chapter step; involved entries include Step 1, Step 2, Step 3 and Step 4.

Open route
Risk

Do not rush the Initiation into the Circle of Water turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

If you needSafe move
Check

Exact values can still matter when ore, LP, or faction progress is on the line.

Do next

Match the journal name, check the starter and route for Chapter 3, then save before a turn-in that changes faction, chapter, or reward state. Review Step 1, Step 2, Step 3 and Step 4 first.

Risk

Do not rush the Initiation into the Circle of Water turn-in if Step 1, Step 2, Step 3 and Step 4 is attached.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open all quests, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Initiation into the Circle of Water

Follow the short preset when this entry is part of your current save route.

Quest route check

Planning the next safe step in Initiation into the Circle of Water from chapter Chapter 3, starter Saturas, location New Camp, xp 1000 XP.

  1. Match the exact journal name before following steps.
  2. Check the current quest state: chapter Chapter 3, starter Saturas, location New Camp, xp 1000 XP.
  3. Open the involved route entries before the next hand-in: Step 1, Step 2, Step 3 and Step 4.

Save before the next hand-in if Initiation into the Circle of Water touches a faction, chapter step, or reward you care about.

Save route tracker

Initiation into the Circle of Water save-ready route checklist

Use this four-step quest route check in your current save. Progress stays in this browser, so you can leave the page and return without losing your place.

0 of 4 complete

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

Route Overview 4

The shortest path into this quest's chapter, starter, location, and reward context.

Walkthrough 7
Step 1 Talk to Saturas , he can make you a Water Mage Step 2 Master alchemy and spell scroll writing ( Inscription ). ( Riordian teaches alchemy , and Merdarion teaches spell scroll writing.) Then you’ll be Step 3 Go back to Saturas ; he’ll tell you that you need Adanos ’ blessing. You can find or obtain this at Adanos ’ shrine in a cave by the sea, across Step 4 Once you arrive, you’ll first need to dive underwater to reach the shrine. (It’s best if you’ve learned the diving skill from Homer ) Step 5 In front of the shrine, you’ll find a corpse. It’s carrying the Ice Arrow Scroll , Light Scroll , 5 ore, and a note. The note describes how to co Step 6 Pull the lever on the right in front of the shrine and wait until the second-to-last chamber is filled (do not fill the last one, or the trial wi Step 7 Go back to Saturas , talk to him, and follow the dialogue. You are now a Water Mage and will receive the Water Robe and 30 max mana. 1.000 XP
Rewards 1
Water Item
Involved NPCs 5
Items 2
Arrow Item Water Item
Locations 1
Related Routes 1

When To Open This Quest

Open this page once the journal points toward Saturas, New Camp, or Water Mage initiation. It is a route-confirmation page: check the current chapter, camp state, involved NPCs, and follow-up quests before leaving for another major objective.

  • Chapter: 3.
  • Camp route: New Camp.
  • Key check: Saturas and Water Mage access.

Before You Advance

Save before major dialogue if you are comparing mage access, faction comfort, or missed errands. If the next route sends you into harder travel, open map and bestiary links first.

FAQ

Common Gothic 1 Remake Questions

Who starts Initiation into the Circle of Water?

The route is tied to Saturas and New Camp progression. Check Saturas and the New Camp map before following the next step.

What is Initiation into the Circle of Water in Gothic 1 Remake?

Initiation into the Circle of Water is a Chapter 3 New Camp main quest tied to Saturas and Water Mage progression. Use it when your story route needs New Camp access, mage context, and a save check before the next chapter push.

How current is this Initiation into the Circle of Water page?

Remake checked: Use this page normally, then check the current patch before spending rare ore or learning points.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.