Use Axe as a weapon 1-hand decision. Compare type Weapon 1-Hand, damage 29 Damage Edge Damage Type, requirement 12 Req. Strength before you sell, equip, or build around it, then open New Camp and Sharky.
Item / Weapon 1-Hand
Axe
Axe is a Weapon 1-Hand item with damage 29 Damage Edge Damage Type, requires 12 Req. Strength. Check vendors, loot spots before spending ore or reshaping a build.
Facts
Axe Details
- Type
- Weapon 1-Hand
- Damage
- 29 Damage Edge Damage Type
- Requirement
- 12 Req. Strength
- Range
- 100 Range
- Merchants
- 1 merchants
- Loot Spots
- 1 loot locations
Player route
How to use Axe
Axe is a weapon 1-hand item check. Open it when you need to decide whether to keep, equip, buy, sell, farm, or use it for a quest. The values that matter here are type Weapon 1-Hand, damage 29 Damage Edge Damage Type, requirement 12 Req. Strength. Useful connected entries include New Camp and Sharky. Open items or a connected route only when it helps the current save.
Keep Axe until you know whether it gates a quest or equipment breakpoint; the listed requirement is 12 Req. Strength. Check New Camp and Sharky before selling.
Do not sell or spend around Axe until you know whether it gates New Camp and Sharky.
Route decisions
Decide what to do with Axe
Use these rows before you spend LP, ore, time, or quest progress around this entry.
Check damage 29 Damage Edge Damage Type, then compare your current stats and trainer route before spending ore.
Use Axe as a weapon 1-hand decision. Compare type Weapon 1-Hand, damage 29 Damage Edge Damage Type, requirement 12 Req. Strength before you sell, equip, or build around it, then open New Camp and Sharky.
Open routeDo not sell or spend around Axe until you know whether it gates New Camp and Sharky.
Use the page for planning, then confirm the current save before committing.
Keep Axe until you know whether it gates a quest or equipment breakpoint; the listed requirement is 12 Req. Strength. Check New Camp and Sharky before selling.
Do not sell or spend around Axe until you know whether it gates New Camp and Sharky.
Use connected pages after the facts answer the immediate question.
Open items, then branch into map, quest, trainer, item, or build pages only if they match your current route.
Open routeNo special risk if it matches your current save.
Route preset
Safe route preset for Axe
Follow the short preset when this entry is part of your current save route.
Deciding whether Axe belongs in your current quest, equipment, or merchant route using type Weapon 1-Hand, damage 29 Damage Edge Damage Type, requirement 12 Req. Strength.
- Compare the listed values first: type Weapon 1-Hand, damage 29 Damage Edge Damage Type, requirement 12 Req. Strength.
- Check the connected entries before selling or equipping it: New Camp and Sharky.
- Judge Axe against the next weapon, quest, or camp route in this save rather than a generic endgame build.
Check in your save before selling or spending ore around Axe; the listed requirement is 12 Req. Strength.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Where to Get 2
Merchants 2
Used In Quests 1
FAQ
Common Gothic 1 Remake Questions
What is Axe in Gothic 1 Remake?
Axe is a Weapon 1-Hand item with damage 29 Damage Edge Damage Type, requires 12 Req. Strength. Check vendors, loot spots before spending ore or reshaping a build.
How current is this Axe page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.