Follow the southern route, search the cave, and leave with Volume III before starting a fight you cannot finish.
Facts
Beasts of Khorinis III Details
- Type
- Main Quest
- Location
- Valley of Mines
- Starter
- Cavalorn
Player route
How to use Beasts of Khorinis III
Beasts of Khorinis III is hidden in a cave south of the Old Camp in Orc territory. Bring the volume to Cavalorn to unlock the reptile trophy lesson, then collect three lizard bone scutes and return them if the quest dialogue asks for the materials.
Save before the Orc territory trip, keep the volume until Cavalorn has read it, and do not sell lizard parts until you know whether three scutes are required in your save.
The cave route is more dangerous than the early book locations. A trophy skill learned after the kill will not help recover a part you already lost.
Route decisions
Decide what to do with Beasts of Khorinis III
Use these rows before you spend LP, ore, time, or quest progress around this entry.
You have the Old Camp route prepared and enough healing for Orc territory.
Follow the southern route, search the cave, and leave with Volume III before starting a fight you cannot finish.
Open routeA deep detour for a lost book costs more than a prepared return trip.
Cavalorn has accepted the volume and the reptile lesson is active.
Hunt Lizards, collect three bone scutes, and keep them until the hand-in is complete.
Open routeDo not sell or craft the parts while the quest still shows the material objective.
The trophy skill is not yet visible in your trainer dialogue.
The book is the unlock; killing first can waste the intended trophy route.
Route preset
Safe route preset for Beasts of Khorinis III
Follow the short preset when this entry is part of your current save route.
Players ready for an Orc territory detour and planning Lizard or Razor trophy materials.
- Start from the Old Camp and prepare for the southern Orc territory route.
- Search the cave, take Beasts of Khorinis III, and leave with the book intact.
- Bring it to Cavalorn and confirm the reptile trophy lesson before fighting for parts.
- Collect three lizard bone scutes, keep them in your inventory, and return to Cavalorn when the journal requests the hand-in.
Keep a save before entering Orc territory and another before giving Cavalorn the three scutes.
Relations
Connected Routes
Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.
Route Overview 2
The shortest path into this quest's chapter, starter, location, and reward context.
Involved NPCs 1
Items 1
Locations 1
Orc Territory Book Check
Volume III rewards a prepared southern route. The cave is south of the Old Camp in Orc territory, so combine the pickup with a map check and enough healing rather than making the trip for a single unplanned attempt.
FAQ
Common Gothic 1 Remake Questions
Where is Beasts of Khorinis III?
The volume is in a cave in the Orc territory south of the Old Camp. Save before the route and bring enough healing for the return.
How many scutes do I need for Volume III?
The route asks for three lizard bone scutes after the Cavalorn handoff. Keep them until the quest dialogue confirms completion.
What is Beasts of Khorinis III in Gothic 1 Remake?
Beasts of Khorinis III is hidden in a cave south of the Old Camp in Orc territory. Bring the volume to Cavalorn to unlock the reptile trophy lesson, then collect three lizard bone scutes and return them if the quest dialogue asks for the materials.
How current is this Beasts of Khorinis III page?
Check in your save: Useful for route planning, but confirm exact values in-game before committing a build.
Official and store sources
Where to verify the current build
Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.