Goblin Cave, Location in Gothic 1 Remake

Location / Colony

Goblin Cave

Goblin Cave — Colony hub for NPCs, trainers, skills, quests, nearby places, and map routes.

World Map Updated Jun 8, 2026

Facts

Goblin Cave Details

Region
Colony
Quests
1 Quests

Player route

How to use Goblin Cave

Goblin Cave is a colony location check tied to Colony. Open it before walking there so nearby NPCs, quests, trainers, items, and danger checks are visible. The values that matter here are region Colony. Useful connected entries include Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone. Open world map or a connected route only when it helps the current save.

Use normally, still save-check big commitments This location is strong enough for normal route planning. Still confirm exact costs, tooltips, vendor stock, or faction consequences before spending rare ore, LP, or irreversible quest progress.

Route decisions

Decide what to do with Goblin Cave

Use these rows before you spend LP, ore, time, or quest progress around this entry.

If you needCheckDo nextRisk
If you needBest use
Check

Check Colony first with region Colony, then follow Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before making a long walk.

Do next

Use Goblin Cave as a route hub. Start with region Colony. Check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone before walking in with low supplies.

Open route
Risk

Do not enter Goblin Cave understocked; check Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.

If you needOpen next
Check

Use connected pages after the facts answer the immediate question.

Do next

Open world map, then branch into map, quest, trainer, item, or build pages only if they match your current route.

Open route
Risk

No special risk if it matches your current save.

Route preset

Safe route preset for Goblin Cave

Follow the short preset when this entry is part of your current save route.

Location route check

Planning what to do around Colony with region Colony.

  1. Start with the values that distinguish this entry: region Colony.
  2. Open only the connected routes that match the current objective: Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone.
  3. Delay risky spending, fighting, or faction moves around Goblin Cave until the route is clear.

Pack healing, picks, arrows, or scrolls before hiking to Goblin Cave; open Castle of the Old Camp, Mountain Fortress, Valley of Mines and Exchange Zone first.

Relations

Connected Routes

Use these links to move between NPCs, quests, items, skills, locations, factions, and creatures without backing out to search.

FAQ

Common Gothic 1 Remake Questions

What is Goblin Cave in Gothic 1 Remake?

Goblin Cave — Colony hub for NPCs, trainers, skills, quests, nearby places, and map routes.

How current is this Goblin Cave page?

Remake checked: Use this page normally, then check the current patch before spending rare ore or learning points.

Official and store sources

Where to verify the current build

Use these first-party links for release status, purchase pages, patch notes, platform listings, and system requirements.